Players made these suggestions to improve Colonist.io.

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Bots should refuse to trade with high point winning player

https://www.reddit.com/r/Catan/comments/cpeobu/colonistio_play_free_online_settlers_of_catan/ews1mxr/
Suggested by: Esqarrouth (13 Aug, '19) Upvoted: 03 Dec, '23 Comments: 37
Done bot trade

Bot Difficulty (levels)

Really hope you guys add difficulties for the bot. I would say the difficulties now are at medium. syahmi opac (from email)
Suggested by: Demiculus (30 Dec, '19) Upvoted: yesterday Comments: 19
Done bot idea room

Bots shouldn't build too much unnecessary roads

It could create more settlements with all that resources http://prntscr.com/p1hzx5 __________________________ admin edit: Fixed in v99. Bots shouldn't build so ...
Suggested by: Demiculus (04 Sep, '19) Upvoted: 21 Jul Comments: 39
Done bot

Bots give away when a player is leading due to VPs

Bots always steal from the player leading, which gives away who has hidden vps. Bots see the total score despite VPs not showing for the other players, that means VP ...
Suggested by: JUAN (24 May, '20) Upvoted: 12 Jan Comments: 54
Done bot game

Bot trading bug/request thread

If a player leaves the game for whatever reason and a bot takes over, people can abuse the bot for very favourable trades. This can ruin any kind of balance in the ...
Suggested by: KettlerSatan (14 May, '20) Upvoted: 15 Nov, '22 Comments: 59
Done bot bug trade

Bot Embargo Bug

If embargo is started against Bot (or player that becomes bot after leaving) and bot offers trade, it waits out the entire timer before turning dice over. Suggestion: ...
Suggested by: Camille (29 Nov, '19) Upvoted: 04 Dec, '20 Comments: 20
Done bot bug trade

Suggestions to improve bots' AI

Why not try some of the following: 1. Stop bots trading with the leading player if the leading player only needs 1 or 2 VP to win. [DONE] 2. Stop bots trading 2 ...
Suggested by: CatanJawad (17 Sep, '20) Upvoted: yesterday Comments: 4
Under consideration bot

Bots do target human players... please fix this

Sitting here with 4 points, bot could easily block a higher value position with two bots at 5-6 points but it doesn't. It places it on bot-human. It's not like it's ...
Suggested by: John (16 Apr, '20) Upvoted: 18 Nov Comments: 18
Not planned bot

Bots should never let the time run out.

I played a game against three bots, and one of them went AFK.
Suggested by: FUCK OFF (31 Aug, '19) Upvoted: 19 Mar, '21 Comments: 5
Done bot bug

Randomly select good starting spots if player disconnects

Originally requested here: https://www.reddit.com/r/Katan/comments/ckd4h6/request_randomly_select_good_starting_spots/ yellow's comp dc'd and was placed in those ...
Suggested by: Esqarrouth (04 Aug, '19) Upvoted: 12 Aug, '20 Comments: 11

Bots on seafarers should be able to play with seafarers

Bots can't build ships/expand on seafarers
Suggested by: Alistair H (14 Dec, '20) Upvoted: 02 Sep, '21 Comments: 1
Done bot seafarers

bots obsession to block multiple players often gives the leader even more of an advantage

The bots prioritize blocking multiple players over reducing the strength of the leading players position*, often ignoring spots with significantly higher payouts or ...
Suggested by: john (08 Sep, '20) Upvoted: 17 Feb Comments: 6
Under consideration bot

Improve bot robber placement

It's placed robber on this 8 twice now. Pretty sure the 5 or 6 would be more damaging.
Suggested by: corpsss (04 Aug, '19) Upvoted: 13 Dec, '20 Comments: 20
Under consideration bot

Both me and bot won at the same time, yet the bot won.

Not quite sure how it happened. I think what happened was that the blue player had the longest road, green player built a town that cut his road and "the longest ...
Suggested by: Ultrawow65 (07 Nov, '19) Upvoted: 20 Aug, '20 Comments: 12
Not planned bot game

Bot Trade Game Crash

a bot wanted to trade with me, I accepted(clicked the green V) and then changed my mind and reject it (Clicked the red X). A few moments after that the game crashed.
Suggested by: Ultrawow65 (05 Dec, '19) Upvoted: 11 Aug, '20 Comments: 8
Under consideration bot bug trade

Bot is stuck when all its roads are built and has a ROAD BUILDING DEV CARD

If bot has a Road Building development card, yet bot has no more road to build, it will get stuck and run down the timer. This is a game breaking bug since in very ...
Suggested by: Nir (14 May, '20) Upvoted: 06 Jan, '21 Comments: 3
Done bot

Bots in Seafarers

Hi there, the Bots aren’t using ships in Seafarers, guess they aren’t programmed for that yet, or moving pirate. Other than that Seafarers is great!
Suggested by: WoodN (24 Nov, '20) Upvoted: 21 Jun, '21 Comments: 0
Done bot seafarers

Bots time out when trying to use Road Builder with no roads available

When a bot has 0 roads available to build but also has a road-builder, the bot normally times out (sometimes doesn't if it uses another Dev card beforehand). I'm ...
Suggested by: Andrew Lipson (21 Aug, '20) Upvoted: 04 Nov, '20 Comments: 3

Bot should not make any action if a player disconnects during his own turn (V.Fast)

A solution to undesired bot moves while briefly losing connection in Fast and Very Fast timer games. Bot should not make any action if a player disconnects during his ...
Suggested by: Gg (23 Oct, '20) Upvoted: 12 Nov, '20 Comments: 2
Done bot game

Bug with reconnect on a bot's turn

In a game against only bots, or where all humans get disconnected, (speed set to "very slow," bot speed "fast," using Chrome on a Mac in case that matters), there's a ...
Suggested by: Tinker (08 May, '20) Upvoted: 11 Oct, '20 Comments: 1
Done bot bug

BUG: When reconnecting right after placing robber, player actions are frozen and turn is lost

After placing the robber, the game disconnects, then when reconnected the pop-up box to select who to rob is not visible. All other action boxes are inactive. ...
Suggested by: jasbort (25 Sep, '20) Upvoted: 10 Dec, '20 Comments: 0
Under consideration bot

bots only attacking point leader encourages poor gamemanship

Because the bots only go after the point leader it encourages players to attack the weakest player rather than the strongest player. While some argue any tactic that ...
Suggested by: player (22 Aug, '20) Upvoted: 26 Aug, '20 Comments: 0
Under consideration bot

Bug: Acceptance of trade ignored by bots

This happens frequently to me playing against AIs. An AI offers a trade, I click to accept, nothing happens, turn ends, I don't get the card. It happens when I click ...
Suggested by: Rachel Batterson (19 Aug, '20) Upvoted: 31 Oct, '22 Comments: 0
Under consideration bot trade

Unable to create a room with bots in mobile browser

When creating a room with bots, the page goes back to the main home screen even though the URL is of the newly created room. The create button doesn't work post that. ...
Suggested by: bojackH (19 Sep, '20) Upvoted: 19 Sep, '20 Comments: 0
Under consideration bot bug mobile room