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1. Search to see if your bug / feature has already been reported.
2. If the bug or feature request already exists, select it, add your vote, then comment with a description.
3. If the bug or feature does not exist, click "Add a suggestion" and provide as much info as possible about the bug (what happened, your OS / browser, etc) or feature (what problem it solves, ideas for how to implement, etc.)
📸 Please attach screenshot / video / gif / designs 📸
Thanks for your help - our community is the lifeblood of Colonist. The more we know, the better we can improve the game.
Bots on seafarers should be able to play with seafarers
Bots can't build ships/expand on seafarers
Pirates should start outside of the board
The pirate started on a port tile which a player chose in a game I played today. He couldn't use the port or place a ship there initially (instead of a road).
I ...
Bots in Seafarers
Hi there, the Bots aren’t using ships in Seafarers, guess they aren’t programmed for that yet, or moving pirate. Other than that Seafarers is great!
Ships can move away from starting village
When a ship is placed touching a village, it should not be allowed to ever move away from that spot.
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admin edit: this is allowed ...
BUG: v98 broken Seafarers chits
Played a game on 3P Across the Desert on v98.
The 2 point bonus for building on islands did not appear.
Not sure exactly under what circumstances this bug repeats
Fix v98 Pirate
v98 broke the pirate in seafarers. In many cases, user do not have option to place pirate instead of robber
[BUG] Seafarers road build dev card cancels when discovering gold tile
Just now played a Seafarers game and used my 2 road building dev card, built 1st road and discovered the gold tile (from fog) - chose my resource from gold tile and i ...
Resources not assigned after timing out in seafarers
Playing seafarers I did not select resources for my gold tile in time and then did not receive any resources, including the resources I should have received for my ...