swap Trade menu button with Buy Dev button
The order remains logically correct, and now the Trade menu opens/closes from same position. This also prevents accidentally buying dev cards when closing trade menu.
original image: https://i.imgur.com/uG5Kxvp.png
Comments: 18
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17 Mar, '20
Aronow MergedHi there,
Love the website thank you so much. One suggestion I had was to move the cancel your trade offer button (the window that pops-up when deciding how many sheep to offer for how many wood) from directly over top of the purchase development card button. Especially with very fast games there have been numerous times where I have pressed the stop offering trade button because the clock was running down and I had to do something, just to accidentally click the purchase development card but -
17 Mar, '20
Alex Bruski MergedI have made that same double-click plunder myself...
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24 Apr, '20
FredBulsara MergedI think im not the only one that sometimes missclicks the X button and press the END TURN. So I would place it in the left corner up where your avatar(when trading) appears or if you guys think of another better place comment!
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26 Apr, '20
timi Mergedor at least change the color/shape so it's really obviously different
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30 Apr, '20
Laura MergedOr maybe consider adding a "confirm development card purchase" after you click on development card so that you cannot accidentally purchase the development card while clicking out of the trading window.
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17 May, '20
Nathan Leeds MergedOn the trades it gets confusing!
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24 Jul, '20
Isaiah MergedCompleteley agree. Thir can really ruin your entire game by accidentally buying a dev card instead of building a city for example.
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27 Jul, '20
ANXPARA MergedHuge +1, big UX flaw
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16 Aug, '20
JUAN Admin Merged"End turn button away from others" (suggested by Nathan Leeds on 2020-05-17), including upvotes (1) and comments (0), was merged into this suggestion.
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18 Aug, '20
JUAN Admin"Please put the pass/next button somewhere else. I click it so many times trying to cancel my trade" (suggested by Marty on 2020-04-30), including upvotes (1) and comments (0), was merged into this suggestion.
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18 Aug, '20
JUAN Admin"Move cancel trade offer button off of Development card purchase button" (suggested by Aronow on 2020-03-17), including upvotes (14) and comments (4), was merged into this suggestion.
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27 Aug, '20
JUAN Admin"Change END TURN's button place" (suggested by FredBulsara on 2020-04-24), including upvotes (7) and comments (3), was merged into this suggestion.
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14 Oct, '20
Joanna CayfordIt's not always possible to move my finger away from the "close trade" X fast enough to avoid clicking the "purchase development card" button under it. This is really frustrating if you have just traded four cards for something to build a town and the acquired resource goes to a development card instead.
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26 Jan, '21
JUAN AdminDone. Will go live next update (v100)
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04 Feb, '21
JulianTerrible. Drastically and unnecessarily slows down game play, and not just in the short term while we get used to it.
Even if long-time users of the interface are able to adapt to this change - and I'm not sure that I will be able to even given time (been playing daily for while) - I personally appreciated having the buttons where they were since they supported quick late-turn pivots between trading (which comes down to the wire when people are slow to respond) and buying dev cards. This change makes very fast 1:1 games to be borderline uplayable, in my opinion.
In short, this change is unnecessary, irritating to the vast majority who have long played the game just fine as is, and in fact hinders game play. I suggest undoing it before it causes more confusion and annoyance. -
04 Feb, '21
GoldieI agree - This change is really un-necessary - as someone who has been playing the game since long, it is so difficult to suddenly adapt. I have bought d cards completely by mistake in fast games
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05 Feb, '21
Annoyed ColonistHorrible change, revert!
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14 Feb, '21
PaulThis was a bad decision. Please revert or rethink this update. You have created unecessary confusion.
1. You did not solve the underlying issue for accidentally buying Dev cards by moving the tile. There is no final selection like for settlements, roads, cities. The issue persists and now burns players familiar with the old layout.
2. It makes sense for the trade button to be near your resources--not all the way on the other side by end turn.
3. For each turn, the logical progression is Trade > Build > Buy > End turn, moving from left to right.
4. With time running out for a trade, players often want to buy a Dev card as a last resort. Now, I cannot do this as quickly because the button is all the way to the left. I liked the "double click" way to do this.
5. How about when players have some >15 cards and the cards start to overlap the trade/buy buttons? Now Dev Card purchase is in prime location for an accidental purchase with no confirmation.