Bug: Port Graphic Wrong on 5-6 player maps
this one is only a graphic issue, on the 5-6 expansion map it appears that both a 3:1 port and a sheep port land on a single spot. There is no gameplay issue, as i have tested the spot and it is correct. it is only the port of the upper left one and not the one with the graphic that has 3 port landings
admin edit: this has been fixed on V83, 2.1+2.1 and 2.1+3.1 looks good now. However, it is still glitched when there are two 3.1 ports, in v88. New image attached
edit 2: fixed! live in v98
JUAN
Comments: 20
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11 Apr, '20
Mark MergedThis port was connected to both the 3:1 ? and 2:1 Tree however it would not let me trade on the 2:1 tree.
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12 Apr, '20
AlexInAuburn MergedThis is a known problem... it will eventually be fixed. There is not supposed to be an upwards connection from the 2:1 port. It plays properly, it is just an improper board rendering problem.
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17 Apr, '20
ben10 Mergedon the gear map( left side) there is a 2:1 sheep port also a 3:1 any port. They're connected yet only the sheep port works and the any 3:1 port does not. Fix please
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17 Apr, '20
AlexInAuburn MergedThis is a known bug that will be fixed when the developers get time to fix it. There are other issues that have greater votes that will get fixed first. If you would take the time to search for whether this issue has been reported already and upvote that, then it would have more votes and get to the top of the list sooner. Thank you for your help in trying to make Colonist the best that it can be.
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30 Apr, '20
Sasha Wilde Admin"port bug" (suggested by ben10 on 2020-04-17), including upvotes (1) and comments (1), was merged into this suggestion.
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30 Apr, '20
Sasha Wilde Admin"Bug with port trading in 6-man" (suggested by Mark on 2020-04-11), including upvotes (2) and comments (1), was merged into this suggestion.
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03 May, '20
Pete MergedBrick port hex was adjacent to 3:1 port hex (in 5-6 person map), and therefore showed 3 docks as if one space was shared by both. The green settlement placed in the image was able to use the 3:1 port, but was rightly unable to use the brick port. The extra, vertical dock is a misleading visual bug.
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03 May, '20
timi Mergedactually would be cool if it did connect to 3 spots!
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04 May, '20
Sasha Wilde Admin"Visual bug: port appears connected to 3 different nodes in 5-6 player map" (suggested by Peter on 2020-05-03), including upvotes (3) and comments (1), was merged into this suggestion.
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12 May, '20
Chris MergedJust had this as well, also on the left side of the board.
https://imgur.com/WhLYJCz -
13 May, '20
Sasha Wilde Admin"Port with 3 paths" (suggested by Groba on 2020-05-09), including upvotes (3) and comments (1), was merged into this suggestion.
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18 May, '20
ParkerI also came across the 3 path port issue on a 5-6 map, on the left-hand side: https://media.discordapp.net/attachments/631340849975787520/711743125298872340/unknown.png
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31 May, '20
Demiculus Admin"Bug: double port spot because one port had three access points" (suggested by Nick on 2020-05-25), including upvotes (1) and comments (0), was merged into this suggestion.
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31 May, '20
Demiculus AdminThis will be out on version 83
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02 Jun, '20
Trash Developer MergedI'm not sure if this is drawn by hand or rendered according to some sort of procedure, but there is a visual bug where a location appears to be a double port (circled in red in attached image) but in reality is only the northern 2:1 port. It's extremely misleading to have the pier element leading to that spot.
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02 Jun, '20
Trash Developer MergedRepro steps: Start a game on the 5-6 player map and look on the western edge of the map. Ports are usually in the same spots so this should be fairly easy to reproduce reliably.
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05 Jun, '20
Katie MergedWhen playing, this corner spot appears to be connected to both the 3:1 and 2:1(sheep) port. However, this gives the 2:1 sheep port three bridges. This is an error since every port should only have 2 bridges (or can be accessed from 2 spots only). Even if you build on this glitch, you are NOT able to tap into both the 3:1 and 2:1 port (correctly). The image of three bridges is deceiving.
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11 Jun, '20
Austin Admin"Port Glitch - 5/6 player expansion" (suggested by Katie on 2020-06-05), including upvotes (3) and comments (0), was merged into this suggestion.
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20 Aug, '20
IwannaRock Admin"extra port on the left side that doesn't count" (suggested by j on 2020-07-04), including upvotes (1) and comments (0), was merged into this suggestion.
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20 Aug, '20
IwannaRock Admin"Rendering bug with ports on 5-6 player map (and possibly more)" (suggested by Trash Developer on 2020-06-02), including upvotes (2) and comments (1), was merged into this suggestion.