Colonist.io Player Suggestions
In a private game, allow players to request a timeout to the other players in the session. then resuming when ready.
I would like this, or to be able to just not have a timer.
Problem this feature solves: Games with friends running out of time if a player needs to go afk.Ideas on how to solve this problem: In game button or chat that asks if other players are okay with timeout OR game speed option of "no timer". There would also need to be a way to keep the game moving and decide how long the timeout is. How will this make your game experience better: Will allow my friends to control our gameplay. Screenshot or Designs: NA
I'd prefer a "no timer" mode, as I would like to play this with friends over Discord or Zoom so we'd have no need for a timeout.
"Ability to pause games with bots" (suggested by cory on 2019-08-28), including upvotes (9) and comments (0), was merged into this suggestion.
"Pause Button - toggleable when creating a game" (suggested by fatcatyumyum on 2020-04-05), including upvotes (2) and comments (0), was merged into this suggestion.
"pause function" (suggested by Timothy OConnor on 2020-04-29), including upvotes (1) and comments (0), was merged into this suggestion.
"Pause Button" (suggested by Jenni West on 2020-05-09), including upvotes (1) and comments (0), was merged into this suggestion.
just chiming in to say either a "pause" or no timer option (no timer would be my preference) would be amazing
I much prefer a pause button over "no timer" since slow gives you like 3 hours per turn anyways, which should be more than enough time to do whatever it is you have to.
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