Colonist.io Player Suggestions
If I occupy a 3-1 port AND 2-1 port, please allow me to trade my resource at a 3-1 rate if I so desire. Currently I'm not able to trade the bank at a 3-1 rate.
Why would you want that?
In a very rare situation you might want to trade at 3-1 so that you're not sitting at 7 or 8 cards and at risk of a robber attack.
Doesn't matter the situation.... You own the port and you should have access to it. Inshallah
To add to this, you should always be able to decide to trade with other players at the same rate you would trade with the bank. Sometimes you have to help someone else in order to steal the longest road from the leader or something. The automatic bank trade could prevent this.
The trade with bank setting should be selected like trading with another player. You should select who you want to trade with, then initiate the trade offer. The offer should not go out to everyone automatically.
Currently, the 4:1, 3:1, 2:1 symbols are on the cards you get section of the trade requestor. This has confused some as they think that 2, 3, or 4 of any other card will trade for one of the type that the trade rate symbol is on. I believe that the trade rate symbols should exist on the resource card stack's top card. This way it will be clear it is 2, 3, or 4 resources of one type that is traded for another card of any type.
The next step is to make the trade rate symbol active as a sub-effect of the card that when the rate symbol is clicked on, it places the proper trade rate quantity of cards into the trade requestor and activates the trade as a bank trade (a single click). When anywhere else on the card is clicked (except the trade rate symbol) it puts a single card into the trade requestor and activates the trade as a non-bank trade.
Whenever a non-bank trade is proposed that could qualify as a bank trade, the bank icon should show up as a ghosted symbol and when clicked on would convert the non-bank trade to a bank trade.
Another trading issue: Sometimes I might want to make a 2:1 or 3:1 trade with another player, but if you have that port, Colonist will ALWAYS trade it with the bank.An example might be trying a sneaky pre-monopoly 2:1 trade with another player. 1:1 and they won't take it, and 3:1 gives the mono away.Would have to change the UI a bit to explicitly choose the bank each time though.
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