1 votes

Instead of rolling dice to decide what units get distributed, distribute units based on expected odds.

For example, if I have a house next to 11 oil, 4 wheat, and 5 brick, every turn I would get 2/36 oil, 3/36 wheat, and 4/36 brick.

Suggested by: Drew Upvoted: 15 Oct Comments: 1

Under consideration game new feature

Comments: 1

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