Colonist.io Player Suggestions
Something like an Elo rating system or so.
Could be fun. Similar to the Catan app. Although, it may encourage some users to try to "game" or cheat the system by creating fake accounts to play against.
Any ideas how the cheating could be prevented?
Make it mandatory that all players in a game need to be logged in for it to count as a rated game. It will not prevent the issue completely but that is the best that can be done as long as the site is free of cost.
Maybe come up with ways to detect accounts that are throwing games (one example could be if they do multiple trades of 3+ cards for 1)And then deduct 1000 elo points from them, so future games won’t count. If they complain, review some of their games and see if it was shady. It should be pretty obvious, eg if they play 1 way against the public, but completely different against 1 opponent, against whom they play many times.
Adds some sort of competition and motivation to keep playing and winning. Makes it fun even when you play against some lackluster competition.
require login for all users
I'd prefer a ranking system, just to know the players skill, as opposed to a rating system. I just posted a description of that.The ELO system sucks, and is subject to abuse. If someone thinks they won't win, they start abusing the lowest rank player to ensure they get 2nd place, just to keep their ELO up. It tends to promote abusive/anti-social play. Also, it's kind of meaningless when a random lucky win by a terrible or low ranked player drops your ELO like a rock.
(High level, the ranking system I suggest (as a start) is you have to win X games against players of similar or higher rank to be bumped up a level. Start at level 1, win some games against level 1+ players, get bumped to level 2. Then you have to win a number of games against level 2+ players to get bumped to level 3. I suggest making it win X of games for your level. So Level 1 requires 1 win against Level 1+ players. Level 10 requires 10 wins against level 10+ players.)
Some sort of monitoring system for players that seem to win excessively? Are they always playing with the same players, obvious game throwing trades, fast win times? Of course the ban hammer should drop if accused players are caught.Hope you guys can come up with something because it would make the game that much more enticing! Keep up the good work!
was working, now isn't??
I really like players proposal! This would prevent abuse starting from lever 2 (well one could farm accounts to get to a higher level with the main account but well at least the top 10 players one would see in their history if they only played with the same accounts over and over again...)
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