Colonist.io Player Suggestions
I also have deuteranomaly (the most common type of red/green colourblindness). May I help with suggestions for colours please?For a 4 player game, a good list is:1) Blue2) Orange (But not a dark shade. Like the fruit colour or a bit lighter is good.)3) Dark brown4) WhitePlease feel free to ask me questions as I've been part of research on colourblindness before.
What if each player could customize the colors on their side?
Would it help if there were a white or black player number on the board pieces? Then for those who can't tell the colors apart, they could just go by the numbers on the roads, villages, and cities.
Why not add a black or white player number 1-4 on the top center of each road, village, and city. Then, no matter what the colors are, the parts will be able to be identified by player number.
"Color blind mode" (suggested by terrence on 2019-11-28), including upvotes (3) and comments (3), was merged into this suggestion.
Even a small roman numeral/number system attached to the pieces on the board would work? (Green is 1 or I, Blue is 2 or II, Orange is 3 or III, Red is 4 or IV)
Please, I need this! Green, red and orange look just too similar to me, it takes time to figure out who's who, and I've accidentally put the robber on myself.
While it is really fun to fuck with with our colourblind friend and pick similar colours so he confuses settlements and when there are wheat/sheep trades he can't tell which is which, I think he deserves a break from it.
My friend came up with an idea for his colorblindness to have the name of the player show up while hovering the cursor over a city/settlement/road so that they may differentiate them without relying on the colors. They also wished for the usernames to be shown on the robber popup that happens when stealing for the same reason. We make it work by chatting and telling them who's who but we still run into some problems occasionally because red/orange/brown/green are so similar
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