Colonist.io Player Suggestions
It could create more settlements with all that resources
It's annoying, but effective.
The bots need work, although admittedly creating perfect AI players isn't easy. But little things like building roads to nowhere should be cut out. I've played in plenty of games where bots will build in directions where there aren't any eligible places to settle while also not helping them reach Longest Road. check1) can I settle in this direction2) does this help for longest road3) does this road segment help prevent somebody from getting longest road
Don't necessarily agree with the suggestion for the bot in your example (although i think it should have used its last 4 roads to build toward a sheep spot or wheat port). However, i agree with the general notion that bots should not build "unnecessary" roads when they do it just to waste resources (roads to nowhere that cannot have a house on them).
Bots are definitely not being 'wise' in road building. Even after a bot has the longest road (/w comfortable lead eg.+2) and is well positioned to expand (no shortage of brick/wood) it continues to build roads. The bot should instead invest in building settlements along the road, which will immediately provide a VP. It doesn't seem to matter that the bot has a pile of cards (5-6) it still builds a road instead of a settlement.
Blue is a bot.<blockquote class="imgur-embed-pub" lang="en" data-id="a/QXC7bgP"><a href="//imgur.com/a/QXC7bgP"></a></blockquote><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script>
Blue is a bot:https://imgur.com/a/QXC7bgP
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