Players made these suggestions to improve Colonist.io.
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Custom desert hex location
Rather than place the desert randomly, it would be fun to have the option to place the desert randomly but along the edge/water. My friends and I always play with ...
Under consideration
idea
Show "number of turns" at the end of the game
Not necessary, I just think it'd be interesting to know how many turns each game takes
Done
idea
Cities and Knights Variant: Persistent Barbarians
Would take some more exploration and playtesting, but this variant makes the barbarians unable to kill cities, but instead persist on the island if they aren't ...
Indicate in chatbox when someone is typing
When someone is typing in the chatbox of a game, it should be indicated to all that someone is typing something
Option: One-Round Robber (Hit and Run)
Add option during game setup: Robber automatically returns to the desert after the person who placed the robber rolls the dice again. i.e., players A,B,C,D - A rolls ...
“Prosperity Rules” gameplay
There’s a different, and sometimes better way to play Settlers... it’s called “Prosperity Rules” where the basic rules persist, but there are some slight changes to ...
Under consideration
idea
Premium very slow game
Longer term game, similar to pitboss on Civ V ...
No Luck Mode
Instead of rolling dice to decide what units get distributed, distribute units based on expected odds.
For example, if I have a house next to 11 oil, 4 wheat, and ...
"Robbed tiles" column in statistics at the end
It would be cool to see column in statistics that shows how many times robber was placed on any of certain player's fields (doesn't matter if that player is robbed or ...
Under consideration
idea
Allow custom leagues lobby, with custom setup rules, lobby graphics, player stats, etc...
Not sure what is possible from the backend for moderators or super users of colonist.io, but for leagues, allow them to have their own custom lobby during tournaments ...
Under consideration
idea
Copy link info should contain the game type and map (and options if possible)
When you create a game and copy the link and then paste it somewhere, it automatically puts the colonist web site info. If this info could have info about the game, ...
Under consideration
idea
Custom URL's
Should provide the users who paid a custom URL, vs generating new every single time
Under consideration
idea
The Ravaging Robber (weird variant)
I don't know how difficult this one would be to code :)
The premise is that the robber starts the game on the desert, and whenever it gets moved (either by rolling ...
Under consideration
idea