Players made these suggestions to improve

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Counter-offers / bidding war / +1

In trades where multiple (at least two) parties can execute proposed offer, second (slower) player should be able to +1/improve offer upon initial offer accept of ...
Suggested by: b (20 Oct, '19) Upvoted: 09 Dec, '19 Comments: 1
Under consideration game trade

GUI doesn't refresh to resizing of browser

If you start a game and then change the size of your browser window (half screen to full screen or vice versa), the GUI of doesn't refresh unless you quit ...
Suggested by: Tiffany (12 Oct, '19) Upvoted: 03 Jan, '20 Comments: 1
Under consideration bug game ui

Allow the game to start with 3 settlements instead of 2

Players put out their first two settlements as usual, and for their third settlement, they either spin to decide who gets to place it first, or have it automatically ...
Suggested by: Ari Gross (02 Sep, '19) Upvoted: 25 Apr, '20 Comments: 1
Not planned game idea

Add two tickboxes in trade area (auto-accept and -refuse trades)

1) "auto-accept trades" (when you are proposing a trade) in case you just want to make the trade with whoever accepts first 2) "auto-refuse trades" when you are at ...
Suggested by: PotatoRiot (29 Oct, '19) Upvoted: 06 Jul, '22 Comments: 0
Under consideration enhance feature game trade

Add Roll Animation
Suggested by: Esqarrouth (12 Aug, '19) Upvoted: 27 Apr Comments: 0
Under consideration enhance feature game ui ux

Add an in-game bug report option

Suggested by: Ultrawow65 (01 Sep, '19) Upvoted: 21 Feb, '20 Comments: 3
Not planned game

Add Settlement cost on the side.

I would like to suggest that we should add the settlement cost on the side. It would also help players remember them coz it's always there. I made a sample. Maybe we ...
Suggested by: Ray (14 Aug, '19) Upvoted: 23 Aug, '20 Comments: 5
Done game idea ui ux

dwarfs fortress game crashes

The game crashes about a third of the time (after trying it a few dozen times). It seems to crash more often when the board has no desert and often right after ...
Suggested by: Sharon Farbota (21 Dec, '19) Upvoted: 22 Dec, '19 Comments: 3
Done game

End game stats bug, trades proposed & accepted numbers are inaccurate.

DylLighted_YT There’s a bug where the number of trades proposed and trades accepted is inaccurate. It’s wrong every game by about +5 and -5 for every single player ...
Suggested by: Demiculus (01 Sep, '20) Upvoted: 01 Sep, '20 Comments: 0
Under consideration bug game

Cities and Knights Variant: Persistent Barbarians

Would take some more exploration and playtesting, but this variant makes the barbarians unable to kill cities, but instead persist on the island if they aren't ...
Suggested by: Paige (30 Aug, '20) Upvoted: 14 Jan, '21 Comments: 0
Under consideration expansion game idea

Trade prompt should make a sound.

When I get a trade offer it should make a sound. Sometimes I'm on the other browser tab and the players are waiting for me to accept/deny their trade.
Suggested by: Demiculus (28 Sep, '19) Upvoted: 30 Sep, '19 Comments: 0

No Luck Mode

Instead of rolling dice to decide what units get distributed, distribute units based on expected odds. For example, if I have a house next to 11 oil, 4 wheat, and ...
Suggested by: Drew (15 Oct, '19) Upvoted: 15 Oct, '19 Comments: 4
Under consideration game idea

Bug: Settlement auto placement happens before the timer runs out.

Auto placement of settlement happened with 12 seconds left on the timer. Auto placement of settlement happened with 9 seconds left on ...
Suggested by: Matias (30 Dec, '19) Upvoted: 30 Dec, '19 Comments: 0
Under consideration bug game