Players made these suggestions to improve Colonist.io.
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1. Search to see if your bug / feature has already been reported.
2. If the bug or feature request already exists, select it, add your vote, then comment with a description.
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iOS https://apps.apple.com/us/app/colonist-io/id6444831129 Android https://play.google.com/store/apps/details?id=com.colonist.colonist&hl=en
Suggested by: Guido (08 Sep, '19) • Upvoted: 13 Feb • Comments: 57
User Ranking/Leaderboards (ELO system)
Something like an Elo rating system or so.
Suggested by: Jesse (15 Sep, '19) • Upvoted: 12 Jan • Comments: 106
Player management: Add players as favorited/friends
I have found some really great people in games and wish I could play with them again. Maybe its coming with user profiles but it would cool to be able to have ...
Suggested by: heady (14 Aug, '19) • Upvoted: 25 Mar • Comments: 140
open source the game
given the amount of community contribution in terms of input, suggestions, providing the players to actually make it happen, the game should be open source. this ...
Suggested by: Connor Beckerle (13 Sep, '19) • Upvoted: 23 Mar • Comments: 15
Mute and Report players
Originally suggested by THanz on 2019-10-29. Implemented in v87 admin update: Report/mute tutorial in attached image
Suggested by: THanz (14 Aug, '19) • Upvoted: 15 Oct, '22 • Comments: 5
Done chat enhance feature idea
Option to select a different dice system
How does your random number generator work? Are the seeds randomized enough? Very often it seems that the same numbers are being rolled multiple times, 3, 4, even 5 ...
Suggested by: MikeIsMyIke (05 Aug, '19) • Upvoted: 15 Feb • Comments: 113
Filter Lobby by Game Type (Map, Speed, Number of players, etc)
I'm only interested in playing public 4-player games with hidden bank cards, either fast or very fast. at high traffic times I'm scrolling through soo many games in ...
Suggested by: heady (20 Mar, '20) • Upvoted: 17 Oct, '22 • Comments: 38
Done enhance feature idea lobby
data API or ability to export data after games for analysis
Would like to be able to query the data from a game given a game ID. Could be an API -- or a database or just CSV access
Suggested by: nick (09 Apr, '20) • Upvoted: 06 Mar • Comments: 13
Bot Difficulty (levels)
Really hope you guys add difficulties for the bot. I would say the difficulties now are at medium. syahmi opac (from email)
Suggested by: Demiculus (30 Dec, '19) • Upvoted: 23 Mar • Comments: 13
Keyboard shortcuts [PRESS SPACEBAR TO ROLL DICE & END TURN]
ROL DICE: SPACEBAR END TURN: SPACEBAR PAUSE: P MUTE SOUNDS: M VOLUME: UP/DOWN ARROWS ↑/↓ https://i.imgur.com/4NhWV9J.jpg ______________________ I think ...
Suggested by: Podvin#8781 (15 Jan, '20) • Upvoted: 2 days ago • Comments: 17
Allow players to gift colonist coins!
Right now you have to get in contact with the team to send coins to other players, it'd be nice if there was a gifting option similarly to how Discord lets you gift ...
Suggested by: Joshua Smith (31 Oct, '20) • Upvoted: 20 Mar • Comments: 9
MULTI Catan Please!!
6 player version with fog of war covering the other multiple islands, fast paced, highest amount of victory points after 72 turns wins
Suggested by: MultiCatanFan (02 Apr, '20) • Upvoted: 19 Mar • Comments: 9
Under consideration expansion game options idea
Add an indicator when multiple players have the same IP
Suggested by: H (28 Oct, '19) • Upvoted: 17 Feb • Comments: 10
End Game Command / Button
It would be nice to have an option to end the game by counting up total VP as an alternative to leaving with /disablekarma
Suggested by: Kero (23 Jul, '20) • Upvoted: 10 Feb • Comments: 56
admin: This thread now contains all REPLAY related suggestions. Add your suggestion in the comment section below! Thank you. JUAN ...
Suggested by: Pineapple Pizza with extra pineapple (28 Nov, '19) • Upvoted: 25 Oct, '22 • Comments: 20
My thoughts on how a time bank could function: Let's say: you have 3 minutes for placements and 1 minute for regular turns (default times) On top of that, you ...
Suggested by: Treeckosaurus (24 Jun, '20) • Upvoted: 05 Jan • Comments: 23
Allow old fun maps to be picked and played on
Suggested by: Omega (27 Jan, '20) • Upvoted: 17 Mar, '22 • Comments: 12
Add Card Stack as an Option Instead of Random Dice Rolls
Keeping in mind this would only be an option and regular dice rolls would be the standard. This comes from an older version of PlayCatan. Basically, instead of ...
Suggested by: OatmealKing (12 Dec, '19) • Upvoted: 15 Nov, '22 • Comments: 10
Under consideration game game options idea
Improve trading system (similar to PlayCatan)
Full requirements and images: https://www.dropbox.com/s/0htsc0e52hf0of3/ColonistTradingSysDoc.zip?dl=0 Example flow video: ...
Suggested by: Stroom (30 May, '20) • Upvoted: 24 Jul, '22 • Comments: 7
Ability to set Password for Private room
The only way to gain access to a private room is via link - it would be helpful to have the ability to set a password if you choose to have a room privation the match ...
Suggested by: heady (31 Aug, '19) • Upvoted: 16 Feb • Comments: 3
Remove/hide the hats
Remove the hats, it doesn't bring any value to the player. Worse, in early game, other users tend to put the robber on the users with a hat more often then not. Hats ...
Suggested by: Frustrated_Hat (06 Aug, '20) • Upvoted: 13 Mar • Comments: 18
Total game time displayed ingame
A timer whilst ingame showing the current amount of time that the game has been running for, similar to that which is currently shown at the end of the game.
Suggested by: TheXnator (06 Apr, '20) • Upvoted: 09 Jan • Comments: 10
Adjust number of roads/settlements/cities
Currently, games are fixed at 15 roads, 5 settlements, and 4 cities. This limits flexibility possibly for players who want to experiment out of the norm. If ...
Suggested by: PPP (08 May, '20) • Upvoted: 16 Mar • Comments: 8
Under consideration expansion game options idea
add vote surrender
sometimes one player just gets ahaed too fast and everyone agrees it is a matter of time until he wins. so we could add to the chat a "/votesurrender color" to end ...
Suggested by: tuga (08 Aug, '19) • Upvoted: 16 Nov, '22 • Comments: 9
Add more languages
Translate the game in different languages, maybe adding a way to submit a new language
Suggested by: Bruttagente (19 Jan, '20) • Upvoted: 04 Jun, '22 • Comments: 10
Under development enhance feature idea
Dice should automatically roll if player has 0 development cards
There is a wait time before dice rolling to allow players to use a knight prior to rolling If a player has a development card, it should not be revealed which card ...
Suggested by: Pete Evans (19 Aug, '20) • Upvoted: 06 Dec, '22 • Comments: 7
Allow bank trades at unfavourable rates (3-1 instead of 2-1)
If I occupy a 3-1 port AND 2-1 port, please allow me to trade my resource at a 3-1 rate if I so desire. Currently I'm not able to trade the bank at a 3-1 rate.
Suggested by: Andrew (22 Oct, '19) • Upvoted: 25 Mar • Comments: 12
Anonymous games (for example for tournaments)
I would be nice to have as a feature for games the possibility of playing an anonymous game: - Players get a random colour and the usernames are hidden during the ...
Suggested by: PotatoRiot (15 May, '20) • Upvoted: 04 Jun, '22 • Comments: 8
Include a dice roll distribution in the final screen
Not necessary, but I'd like to see what the dice roll distribution was for the game at the end and how close it is to a normal distribution. This could be a line or ...
Suggested by: Schunkadunka (08 Aug, '19) • Upvoted: 05 Feb, '20 • Comments: 2
Watching Ads for Free Colonist Coins
An additional option within the "Get Colonist Coins" Store, which allows a player to watch an ad (or perform some other action which can earn money for colonist.io) ...
Suggested by: Noah K (28 Jan, '21) • Upvoted: 08 Jul, '22 • Comments: 2
Cities and Knights Different Variants
There should be the option to play with the Easy Start Variant, the Knight Errand Variant, and the Nasty Variant, plus if possible, combine with a seafarers scenario.
Suggested by: Alistair H (14 Jan, '21) • Upvoted: 25 Nov, '22 • Comments: 0
Feature: Adjusted Dice
This feature is a killer and fairly easy to implement. The idea is to have the option to use a 'non random' dice algorithm, which constantly corrects the dice ...
Suggested by: Sebastian B (26 Apr, '20) • Upvoted: 16 Jun, '21 • Comments: 3
there's a suggestion for premium very slow games, and another for tournament layouts. I think saving a game/loading a game could be a way to achieve both of these ...
Suggested by: corpsss (15 Aug, '19) • Upvoted: 05 Nov, '22 • Comments: 2
Add the following variants: No Trade, Reverse Robber, and Reverse Robber on 7
Can you add the No Trade (NT), No Trade - Reverse Robber (NTRR), and No Trade - Reverse Robber on 7 (NTRR7) variants? No Trade: Prevent all trades which forces you ...
Suggested by: Patrick (09 Aug, '20) • Upvoted: 11 Dec, '22 • Comments: 5
5-6 players - rotate the board 90 degrees
Most screens are wider than they are tall. With 5-6 players, the gaps on the board are tall and narrow, but the dice and trade menus are horizontal and long. I think ...
Suggested by: spec (12 Dec, '20) • Upvoted: 13 Nov, '21 • Comments: 0
Break stats down by game type
Would love to see stats for 1v1, 3p, 4p and vs computer. Keeps players honest that are trying to pad their stats by playing lots of games vs computers, and could also ...
Suggested by: J (24 Aug, '19) • Upvoted: 13 Jan, '22 • Comments: 0
It would be nice to see Ladder and non-Ladder games, and the Ladder games proceed to the tournament and perhaps an award of founder privileges or whathaveyou as the ...
Suggested by: Andernut (20 Aug, '19) • Upvoted: 12 Jan, '21 • Comments: 1
Banned word list for usernames
There's literally a paid player with the name "Noniggers". I mean, c'mon guys.
Suggested by: Caine (04 Mar, '20) • Upvoted: 25 Oct, '22 • Comments: 0
When using monopoly, it should mention which players lost how many of the stolen resources. Not like "Player A stole all B resources".
Suggested by: Stroom (17 Aug, '20) • Upvoted: 30 May, '21 • Comments: 2
Adjustable LR/LA settings
You should be able to change the minimum roads/knights for the Longest Road and Largest Army cards similarly to how you can change the card limit to get robbed or the ...
Suggested by: Ariel Rozen (25 Aug, '20) • Upvoted: 08 Nov, '20 • Comments: 1
Under consideration game options idea
Add 'game details' info (VPs to win, Friendly Robber, etc) to game
Include details on top of board—victory points needed to win, friendly robber, etc.
Suggested by: Keev (13 Apr, '20) • Upvoted: 17 May, '21 • Comments: 1
Optional play choices for Fun Mode
Instead of the robber ( I don't condone stealing) let's have a Benefactor! When the seven is rolled, the Benefactor changes to the color of the player who rolled the ...
Suggested by: Alex Bruski (05 Mar, '20) • Upvoted: 28 Sep, '20 • Comments: 1
Allow the game to start with 3 settlements instead of 2
Players put out their first two settlements as usual, and for their third settlement, they either spin to decide who gets to place it first, or have it automatically ...
Suggested by: Ari Gross (02 Sep, '19) • Upvoted: 25 Apr, '20 • Comments: 1
Storage for Fun Maps (Pack Owners)
Keeping in mind that the selection of fun maps will expand in the future. People won't be keen to stick to one map only and then needing to purchase additional maps ...
Suggested by: Kero (23 Jul, '20) • Upvoted: 24 Jan, '21 • Comments: 4
It would be cool if the finalist for the tournament and the winner got roles on the discord
Suggested by: BongBoy/ Dumpster Girl+ (31 Aug, '19) • Upvoted: 08 Jan, '20 • Comments: 2
Add an analysis mode
A simple analysis mode which allows us to place buildings and change resource types and values would make setting up tournament games and running through them ...
Suggested by: ollie-d (29 Jul, '20) • Upvoted: 31 Jul, '20 • Comments: 0
AI Trading ideas
1. Estimate odds of the opponent having a certain combination of cards based on card counting of the last 2-3 rolls. (To mimic human memory/remove perfect memory) ...
Suggested by: Panda (15 Apr, '20) • Upvoted: 15 Apr, '20 • Comments: 8
Add Settlement cost on the side.
I would like to suggest that we should add the settlement cost on the side. It would also help players remember them coz it's always there. I made a sample. Maybe we ...
Suggested by: Ray (14 Aug, '19) • Upvoted: 23 Aug, '20 • Comments: 5
Game Mode Title In Game
There is no reminder/ announcement/ title of map or game mode once in game. I suggest there should be a message in the log at the beginning and a reminder with a ...
Suggested by: boobnbutts (20 Jan, '21) • Upvoted: 20 Jan, '21 • Comments: 2
Not planned idea
Ability to Adjust Number of Resource Cards
With more players, larger maps, or even just higher VP totals, we should be able to manipulate how many resources start in the bank. IRL - we just use the ...
Suggested by: Pedsy (24 Mar, '20) • Upvoted: 24 Mar, '20 • Comments: 2