Prevent DM collusion for trading
It's happening more and more and it's ruining games. either a guy is using two browsers and a guest account or coordinating with another player.
Comments: 7
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19 Aug, '19
Esqarrouth AdminIs this related? https://colonist.featureupvote.com/suggestions/51001/2-clients-in-same-game-shows-wrong-color-on-chat
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20 Aug, '19
JNegative. This is related to four different players in a game. Only thing I can think to do is disable DMs between players if they are in a game together. For example, take a look at logs of games between Beast and MadFoxes
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29 Aug, '19
headyyea I have noticed this happening as well and it definitely gets frustrating when you realize two accounts are helping each other. Maybe to prevent you can leave user feedback on accounts once user accounts are live? and you can leave comments/upvote or downvote. Displays similar to how Karma does (which I do like and think is helpful!! :) ) but maybe they only have perfect karma because they sit through every game trading with themselves haha
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11 Oct, '19
TiffanyInteresting thought, heady. Would this create a "social karma" score, similar to China/Black Mirror where you rate the other players (1-5) on their behavior during the game? aka 'How civil was this player?' "Did this player cheat?" and that also shows next to their "dropout karma" score?
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29 Oct, '19
delirizThere also needs to be a way to prove you're not cheating though, I've been accused of it by 2 players in a game when I was definitely not colluding or cheating and then got abused by both of them for the rest of the game even though I didn't win...
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21 Nov, '19
JohnHow would the social score not also be abused? I've been in more than enough games where I've been targeted inexplicably by the robber right from the start. There are more than enough players that believe they are being "competitive" when they are being anti-social/abusive.
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21 Feb, '22
JonathanI agree that this is bad behavior, but it is probably not worth the developers' time and money to try to prevent. If DMs were disabled, players who want to collude could simply use any other means of communication outside of colonist. A "social karma" or similar system is a *terrible* idea.
I wish there were a humanly possible way to end this kind of negative behavior, but there simply is not. This is a problem with people. People problems like this cannot be solved with technology.